|Damage level of opponent||Damage inflicted||How to|
Smack the ground to knock your opponent in the air. Then, jump towards your opponent and do the rolling attack. If you are near a ledge, do this to your opponent when he has greater than 50% damage and, if you time it so you hit your opponent down (you should try to position yourself to the side of your opponent as opposed to underneath), he'll go flying down over the ledge for an almost certain kill.
Do DK's foot stomp and then time it correctly so that you connect with the overhead clap. Excellent for launches/kills.
Do DK's sliding kick and then time it correctly so that you connect with the overhead clap. Excellent for launches/kills as well.
|40%-190%||21%||Do DK's foot stomp at the apex of his jump so that he moves downwards as slowly as he jumps up. Then, after you land on the ground, time it so that you hit your opponent with the overhead smack. You can throw in a jump to extend the damage level range of this combo but that will lessen the strength of the launch at the same time.|